Starting next year, Google will begin to verify the identities of developers distributing their apps on Android devices, not just those who distribute via the Play Store.

  • BlameTheAntifa@lemmy.world
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    6 days ago

    It really is past time we saw serious work on a mobile flavor of Linux. Not AOSP, not anything whatsoever downstream of Google, but a regular Linux distro with a mobile friendly DTE.

    • yeehaw@lemmy.ca
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      6 days ago

      The closer google gets to apple, the more similar they become. Except apples shit generally all works well together. Knock off air tags, chromecast, audio groups, and so many other things are riddled with bugs and never fixed.

      If you make android the same as iOS, I might as well switch.

        • NekuSoul@lemmy.nekusoul.de
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          6 days ago

          What’s extra funny is that I already did all of this, and yet, I’ve been informed that my developer account is subject to deletion because I’m not active enough. Since my game does not get regular updates I said F this, let them delete my account. It’s still available for sideload on itch.io anyway. Jokes on me for believing that.

          So yeah, it seems like Google is actively hostile towards building a library of software/games that just work and intentionally only wants live service garbage apps on their platform because those make more revenue.

          • yeehaw@lemmy.ca
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            2 days ago

            That’s wild, I made a developer account in like 2010 and released an app and forgot about it. I still get developer emails about my account lol. I never touched it.

  • Pycorax@sh.itjust.works
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    6 days ago

    Why am I using an Android device then? Also how would this even work with open source apps that people build from source?

    • yeehaw@lemmy.ca
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      6 days ago

      You build an app from source, I assume you’ll get a prompt on your phone that says it can’t run because it’s not signed.

      • Pycorax@sh.itjust.works
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        6 days ago

        Another article did mention that it’s only for devices with Play Protect enabled so if they keep that as easy as it is to disable right now, it’ll be a non issue actually.