I think this aimlessness is more common than people realize.
For instance, dare I say it: Half-Life. The games were made with questions never meant to be answered, and even the supposed “concluding episodes” have kind of landed with a thud. Even the release of Portal with Episode 2, tying Aperture Science into the world, didn’t end up making much sense or having direct effect on anything.
I think this aimlessness is more common than people realize.
For instance, dare I say it: Half-Life. The games were made with questions never meant to be answered, and even the supposed “concluding episodes” have kind of landed with a thud. Even the release of Portal with Episode 2, tying Aperture Science into the world, didn’t end up making much sense or having direct effect on anything.
I honestly don’t remember much of the plot of any of those games. Great games, though!